private class GameCanvas extends Canvas { public void paint(Graphics g) { // Game rendering code here }
public void startApp() { canvas.startGame(); }
public void destroyApp(boolean unconditional) { }
Project IGI: Mobile Strike
private class GameCanvas extends Canvas { public void paint(Graphics g) { // Game rendering code here }
public void startApp() { canvas.startGame(); } project igi game for java mobile version
public void destroyApp(boolean unconditional) { } private class GameCanvas extends Canvas { public void
Project IGI: Mobile Strike
private class GameCanvas extends Canvas { public void paint(Graphics g) { // Game rendering code here }
public void startApp() { canvas.startGame(); }
public void destroyApp(boolean unconditional) { }
Project IGI: Mobile Strike