// Building.java package com.example.minecraft.feature;
private void generateDecorations() { // Generate decorations Random random = new Random(); for (int i = 0; i < 10; i++) { int x = pos.getX() + random.nextInt(16); int z = pos.getZ() + random.nextInt(16); level.setBlock(new BlockPosition(x, pos.getY() + 1, z), Blocks.TORCH.defaultBlockState(), 2); } } } Minecraft v1.19.1
// District.java package com.example.minecraft.feature; // Building
// CityStructure.java package com.example.minecraft.feature; // Building.java package com.example.minecraft.feature
import java.util.Random;